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  • #REDIRECT [[What is Clonk]]
    27 B (4 words) - 14:00, 21 April 2009
  • ...person. Most of our modellers use Blender, however which modeller you use is not important as long as it can export meshes to the OGRE format. ...lonk, the graphics are about three times as big and detailed as in the old Clonk series.
    5 KB (855 words) - 14:56, 18 August 2015
  • '''WARNING: This is an old article for an outdated version of Blender! Please refer to the [[Ar ...' the screen. Make sure you model with regard to these axes (The Y/Z plane is the default side view in Blender).
    8 KB (1,223 words) - 11:55, 16 March 2014
  • === I cannot start the game! What do I do? === * There is a Clonk.log in your OpenClonk directory. On Windows, it's in C:\Users\[Username]\Ap
    8 KB (1,427 words) - 15:34, 10 September 2016
  • ...st important thing is that the lightning is even - in many photos, the top is slightly more light than the bottom. Even a small difference in lightning w ...isplacement feature to displace the texture by half it's size. In GIMP, it is Layer->Transform->Displace (Shift+Ctrl+O).
    4 KB (710 words) - 12:25, 31 January 2010
  • == The basic structure of Clonk == This page is supposed to explain OpenClonk's source code design in a graphical manner. T
    441 B (72 words) - 16:51, 3 April 2010
  • ...' the screen. Make sure you model with regard to these axes (The Y/Z plane is the default side view in Blender). ...way to circumvent this is to separate the third face from the edge, so it is close to the original edge, but not connected.
    6 KB (1,158 words) - 11:52, 16 March 2014
  • '''Task:''' A task is needed to fully support an existing object or to include its full prospecte http://www.openclonk.org/homepage/icon_design.png Clonk Rage featured nearly indestructible basements. In Peter's [[Settlement_Conc
    6 KB (941 words) - 17:51, 3 April 2012
  • 19:00:33<!Isilkor> http://www.nosebud.de/~nh/clonk/openclonk-10-03-01-17-30.png 19:01:20<!ck> Isilkor: Is this using DirectX?
    11 KB (1,773 words) - 21:46, 2 March 2010
  • ...lation Guide]]. Below is a list of tutorials to introduce you to C4DT, the Clonk Development Tools for Eclipse.
    703 B (112 words) - 22:40, 5 February 2011
  • ...OpenClonk is hold in a so-called version control system. Put simply, this is something that allows programmers to coordinate their work - if you want, y ...ad is that you need a special program to do it. Our version control system is Git, and we will use the [https://tortoisegit.org/ TortoiseGit] client. Fol
    8 KB (1,402 words) - 21:06, 4 October 2015
  • 19:11:53<!Isilkor> Well, this meeting is off to a great start 19:14:55<!Isilkor> As a first, I'm going to assume that the time and place is acceptable for everyone. If there's any problems, please speak up now.
    51 KB (7,819 words) - 20:39, 19 January 2010
  • [09:27:11 PM] <Lykanthrop> btw, me is mimmo [09:31:00 PM] <Newton> e.g. what Mimmo ("lykanthrop") said about scenarios
    12 KB (1,840 words) - 18:35, 19 January 2010
  • ...e people who put their name in doodle) we are complete except ringwaul and clonk-karl<br> 19:44:38 --> Matthi (~a@clonk-center.de) has joined #openclonk-dev<br>
    65 KB (10,439 words) - 21:07, 20 August 2010
  • * Randrian: Did work on various Clonk animations and continues to do so this week ...ities include: Run CR league scripts on openclonk.org, allow OC to use the clonk.de masterserver (need to check with matthes), write a new "open" masterserv
    70 KB (10,797 words) - 14:05, 26 January 2010
  • ** Is working on Melee and a common relaunch/scoreboard rule ** Distinction goal/rule is weak, unification might make sense
    82 KB (12,489 words) - 01:53, 2 February 2010
  • ...oduction lines after that, but we will decide on that when it's time. This is something we can work out at the OCM. Much of this is (finally) work for the scripter and also for the graphic artists (render th
    3 KB (515 words) - 17:43, 19 February 2010
  • * Isilkor: Is working on a loader for the binary ogre mesh format, to speed up loading 18:49:45<!Newton> I dont have much time and normally we already know what the others have been doing via forum/mercurial
    31 KB (4,779 words) - 01:03, 9 February 2010
  • 19:03:39<!Maikel> Not if there is noone else coming 19:03:55 * ck is there
    23 KB (3,510 words) - 14:47, 18 February 2010
  • * Add http://www.maltworld.de/clonk/c4dt/update to the Update Sites list (Help -> Install New Software) * Select the added Update Site and install Clonk Development Tools
    2 KB (313 words) - 00:17, 25 February 2010

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