Release Steps: Difference between revisions
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* Basic tests: download, check installer content, run game, play game, play network game. | * Basic tests: download, check installer content, run game, play game, play network game. | ||
* Update external websites: Desura, Game | * Update external websites: [http://www.desura.com/games/publish/openclonk/execute Desura], [http://gamejolt.com/games/platformer/openclonk/44187/ Game Jolt]. |
Revision as of 13:11, 10 March 2015
This page contains all steps to release a new version of OpenClonk and is meant for developers to check whether all conditions have been considered.
Pre Release
Steps to do before the release, and after the feature freeze.
- If releasing from a stable branch: make sure all relevant commits have been cherry-picked from master.
- Fix all bugs related to this release, which can be found in the bugtracker's roadmap.
- Go the release button and perform a dry release to test the latest version.
Release
If it is made sure that the current master branch or the current stable branch does not contain any bugs one can initiate the release procedure.
- Update all Version.txt files in planet/ to the new version number and commit/push.
- Update the Version.txt to the new version number and commit/push.
- Tag this latest changeset with the vX.Y tag.
- Then go to the release button and release from the correct branch.
Post Release
After the release has been uploaded do the following:
- Check if installers for all operating systems are existing (contact Mortimer for Mac).
- Basic tests: download, check installer content, run game, play game, play network game.