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Test for Tutorial: Creating a parkour
Test for Tutorial: Creating a parkour


=== Scenario script ===
== Scenario script ==
 
The parkour goal can not be created through a Scenario.txt entry, since the checkpoints have to be created manually.
 
protected func Initialize()
{
  var goal = CreateObject(Goal_Parkour);
  return;
}
 
 
== Landscape ==
 
Dynamic vs. static.
 
=== Example ===

Revision as of 14:10, 2 November 2010

Test for Tutorial: Creating a parkour

Scenario script

The parkour goal can not be created through a Scenario.txt entry, since the checkpoints have to be created manually.

protected func Initialize()
{
 	var goal = CreateObject(Goal_Parkour);

 	return;
}


Landscape

Dynamic vs. static.

Example