Tutorial: Creating Seamless Textures: Difference between revisions
Created page with 'If you want to create a seamless texture, you first need a eligible photo. As we want to tile it, it may not have any too eye-catching features on there. Small ones however can b...' |
No edit summary |
||
Line 3: | Line 3: | ||
We will start with this rock texture. | We will start with this rock texture. | ||
[[File:TexTutorialOne.jpg]] | |||
[[File:TexTutorialTwo.jpg]] | |||
[[File:TexTutorialThree.jpg]] | |||
[[File:TexTutorialFour.jpg]] | |||
[[File:TexTutorialFive.jpg]] | |||
[[File:TexTutorialSix.jpg]] | |||
[[File:TexTutorialSeven.jpg]] | |||
[[File:TexTutorialEight.jpg]] | |||
[[File:TexTutorialNine.jpg]] | |||
[[File:TexTutorialTen.jpg]] | |||
[[File:TexTutorialEleven.jpg]] | |||
Filter -> Map -> Small tiles | Filter -> Map -> Small tiles |
Revision as of 12:49, 26 May 2009
If you want to create a seamless texture, you first need a eligible photo. As we want to tile it, it may not have any too eye-catching features on there. Small ones however can be fixed. The most important thing is that the lightning must be even - in many photos, the top is slightly more light than the bottom. Even a small difference in lightning will be striking in a seamless texture. Textures with repeating regular patterns like bricks need to be rotated upright first before being processed further.
We will start with this rock texture.
Filter -> Map -> Small tiles