Screenshots: Difference between revisions

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| [[File:Boompack.png|x300px|thumb|Combat in Thunderous Skies]]
| [[File:Boompack.png|x300px|thumb|Combat in Thunderous Skies]]
| [[File:Building.png|x300px|thumb|Building an elevator]]
| [[File:Building.png|x300px|thumb|Building an elevator]]
| [[File:Dynamite.png|x300px|thumb|Blasting some gems]]
| [[File:Dynamite.jpg|x300px|thumb|Blasting some gems]]
| [[File:Overcast.png|x300px|thumb|Battle in Overcast]]
| [[File:Overcast.png|x300px|thumb|Battle in Overcast]]
| [[File:Underground_Base.png|x300px|thumb|An underground base from Krakatoa's Krach]]
| [[File:Underground_Base.png|x300px|thumb|An underground base from Krakatoa's Krach]]

Revision as of 07:05, 22 November 2015

November 2015

Combat in Thunderous Skies
Building an elevator
Blasting some gems
Battle in Overcast
An underground base from Krakatoa's Krach
A race scenario
A base in Gemgrabbers
More action in Overcast
Standoff in Dark Mine

September 2011

Editor on Linux

September 2010

Tutorial 3: Ranged Weapons

March 2010

The ringmenu prototype shows the contents of the clonk's backpack
Aiming the bow with the gamepad
The clonk learned to climb ladders

February 2010

Using the bow and the javelin
The boompack, a makeshift "jetpack"
...or perhaps just firework
Shooting and aiming with the musket

January 2010

Half-done new interface and free digging controls
Real time rendering of the clonk
First OC network game