Missing sounds
The acoustic parts of our game are pretty shabby. Here are some ideas for sound polishing:
Objects
- The music controller object should also do sounds (forest/village/underwater/etc. ambience) (Better performance if sound search is done per player)
Environemental sounds
- Forest: Tree leaves, birds, cicadas
- Night sounds: Howling wolves at midnight/full moon
- Ocean: Sea waves, seagulls
- Underwater: Bubbles, fish sonar echoes
- Caves: Dripping water
Event sounds
- Construction site: Hammering, sawing, ...
- Large explosion sound
- Item construction sounds for tools workshop, chemical lab [boiling.ogg?], inventor's lab
- Destruction sounds for collapsing buildings