Missing sounds

Revision as of 21:25, 7 August 2014 by Sven2 (talk | contribs) (→‎Sounds)

The acoustic parts of our game are pretty shabby. Here are some ideas for sound polishing:

Objects

  • The music controller object should also do sounds (forest/village/underwater/etc. ambience) (Better performance if sound search is done per player)

Environemental sounds

  • Forest: Tree leaves, birds, cicadas
  • Night sounds: Howling wolves at midnight/full moon
  • Ocean: Sea waves, seagulls
  • Underwater: Bubbles, fish sonar echoes
  • Caves: Dripping water

Event sounds

  • Construction site: Hammering, sawing, ...
  • Large explosion sound
  • Item construction sounds for tools workshop, chemical lab [boiling.ogg?], inventor's lab
  • Destruction sounds for collapsing buildings