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Revision as of 19:45, 23 November 2015 by
Ala
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Contents
1
2015
2
2014
3
2013
4
2012
5
September 2011
6
September 2010
7
March 2010
8
February 2010
9
January 2010
2015
Combat in Thunderous Skies
Building an elevator
Standoff in Dark Mine
Battle in Overcast
A base in Gemgrabbers
An underground base from Krakatoa's Krach
A race scenario
Blasting some gems
2014
Mission selection
Item overview
Massive explosion
Deep sea mining
Cave settlement
Settlement powering
Gem mining
Raid attack
Cannon transport
Iron peak
2013
Kill the king - a new mission
Mushrooms
A especially hard settling scenario
Grab some gems
2012
First OC Settlement
Control System 2012
Introducing Missions
Introducing a new power system
New scenario: Krakatoa
Early sky island scenario
September 2011
Editor on Linux
September 2010
Tutorial 3: Ranged Weapons
March 2010
The ringmenu prototype shows the contents of the clonk's backpack
Aiming the bow with the gamepad
The clonk learned to climb ladders
February 2010
Using the bow and the javelin
The boompack, a makeshift "jetpack"
...or perhaps just firework
Shooting and aiming with the musket
January 2010
Half-done new interface and free digging controls
Real time rendering of the clonk
First OC network game
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