Kill Tracing

Revision as of 12:28, 3 January 2016 by Maikel (talk | contribs)

This page keeps track of which types of kills in OpenClonk are currently correctly traced by the engine and the object scripts.


Kill Description Traced?
Object throw true
Lantern fire true
Cannon shot true
Wallkit asphyxiation false
Sword strike true
Club strike true
Axe strike true
Firestone explosion (thrown) true
Club shot true
Object moved by explosion true
Firestone material cascade true
Bow shot (arrow) true
Bow shot (fire arrow) true
Bow shot (bomb arrow) true
Musket shot true
Javelin throw true
Grenade launcher shot true
Iron bomb explosion (thrown) true
Dynamite explosion (thrown) true
Powder keg (shot by musket) true
Incineration by burning clonk false