Medal System

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This article covers the medal system which is developed alongside base melees in the base melee repository. A standalone download will be available on Lorry shortly. Described briefly, the medal system is a rule which awards player medals for crazy or courageous achievements.


Description

The medal system is a rule which can be added to any OpenClonk scenario and awards medals to players. Medals are awarded for special or courageous achievements and come with rewards in the sense of clunkers. For examples of medals have a look at the complete list of medals in the basic rule. Medals themselves are represented by single definitions in OpenClonk and the player can earn more than one of each type. The medal system should incentivize players to undertake more courageous and experimental actions and result into more fun while playing. The amount of medals you have earned can be viewed by typing

/medals <player name>

while being ingame. Substitute <player name> with any player in the round to see the medals he has earned so far.


List of Medals

Medal Index Reward Description
Hat-trick 1 25 Awarded when three enemies are killed in a row.
Miner 2 50 Awarded for mining at least one thousand clunkers during a single round.
Decorated 3 50 Awarded when you get awarded with more than ten medals in a single round.
Kamikaze 4 25 Awarded when you kill yourself and an enemy clonk simultaneously.
Pyromania 5 40 Awarded for setting 100 objects on fire in a single round.
Critical Hit 6 20 Awarded for dealing more than 40 damage in a single hit.
Demolition 7 50 Awarded for destroying ten structures.

Medal Scripting

Now we dive into the mode technical part of the medal system and explain how medals can be created. If you want to create a medal yourself this is a must read.