Engine code documentation
People that visit this page should have already experience with an object-oriented program language, better if c++, and know a bit of basics on game developing. There are a number of sites that can help you in get this basic knowledge if you need it... just search around!
UNDER CONSTRUCTION Openclonk use its own game engine directly derived from Clonk's one. The engine is written in C++ and uses only a few number of external libraries for specific purposes (insert a list of the libraries used and why)
List of the main engine subsystems (network, control, c4group, GUI, etc) and their relationship, main loop and main flow, etc