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So let's start!
So let's start!


* [Introduction to openclonk developing]
[[Introduction to openclonk developing]]


[Openclonk features, todos and roadmaps]
[[Openclonk features, todos and roadmaps]]


[Engine code documentation]
[[Engine code documentation]]


[Graphic and sound development]
[[Graphic and sound development]]


[Scripting documentation]
[[Scripting documentation]]

Latest revision as of 17:34, 1 April 2010

So, you want to enter the world of OpenClonk and maybe contribute, but you don't have a clue where to start do you?

This page is (or will be... UNDER CONSTRUCTION!) exactly what you need to get in the right direction! We will collect here all the resources and documentation that we can gather to help you in your first steps in the project, but after it's up to you!

Developing an opensource project, most of all a game, is not an easy task. Openclonk especially aims to be a very rich games in terms of features and gameplay possibilities. So we decided to split this pages in several subpages covering some specific topics. With time the subpages will be probably be more detailed, and new sections will popup. Keep having a look at this page!

So let's start!

Introduction to openclonk developing

Openclonk features, todos and roadmaps

Engine code documentation

Graphic and sound development

Scripting documentation